410 Week 4
Forgot to write it last week. We worked on separately getting different parts of the playable prototype working in Unity. Room switching, enemy path finding, player movement and jumping, player state switching for the body swap mechanic, platforming, and attacking.
We also created the sword character model. I rigged the sword and worked on the knight model.
We also created the sword character model. I rigged the sword and worked on the knight model.
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